Rythalion

One of the six continents of Aldmeer near its centre. The name Rythalion ( pronounced: rith-AL-ion) mostly refers to Southern Rythalion. North Rythalion is commonly referred to as the Wide North, although both are parts of the continent of Rythalion. This is because people tend to visit southern Rythalion tremendously more often than the north, since the climate in the south is much more hospitable and also very diverse (meadows, islands, fertile open fields, warmer mountains, warmer forests, swamps, deserts and jungles). The name Rythalion was conceived when the smaller continents of Ryth and Alion were brought together when Faliaanti was born and bridged the two together as a result of the titanic battle between two Primordials.

Rythalion has many realms and kingdoms that span the entirety of the south. These countries all have their own cultures, politics and problems as well as beliefs and customs.



Eolda
An empire in the northern parts of Rythalion, ruled by Emperor Virius di Eolda. The most technologically advanced place in the continent; it is a rising power many leaders of other kingdoms and countries are wary of. Its military might is no joke and the three generals of its army are battle hardened warriors; famous in many places in the continent.

Faliaanti
The four kingdoms of Faliaanti are the elven homeland in Rythalion. It is the biggest realm in Rythalion and it is ruled by the Four Great Houses. It is home to the Great Forest of Fali, the biggest forest in the continent, and it is also the newest land in terms of geography. Faliaanti means Newborn Land in elvish and it is the result of the Clash of the Primordials some 800 years ago, after they were freed during the Scarring.

Heikkon
A kingdom that has been claimed by clans of goblins and hobgoblins a century ago. It has since been called home by many goblins and hobgoblins and is currently ruled by King Gevdai, a hobgoblin like all kings before him since the beggining of the goblinoid realm. Once war-like and aggressive, it is now a more peaceful and welcoming place.

Vjalca
A small nation like Heikkon, Vjalca has had a recent civil war and is now beggining to recover. The civil classes are still in unrest and the government has just been re-established from scratch. It is now a republic and it is just starting to make its new presence known in the continent.

Saramar
A city-state in Risalla Desert, Saramar is welcoming of all races, nations and all kinds of different people. It is a haven for people who have been ousted, hunted and prosecuted in other realms and is a symbol of freedom. People there mainly worship Goldenveil, Goddess of the Dead and Justice; the protector of the city.

The Risalla Clanholds
The clans have had their home in the dunes of Risalla Desert for as long as anyone can remember. Once they had settled, they developed their clanholds into great cities that are now united structurally as well, forming one mega-city, bigger than even Saramar. It consists of three big clans that all answer to the Sultana Rashida Zhir Harimah.

Yense
The smallest nation in Rythalion, Yense is one of the most slow changing realms in the continent. People in Yense take tradition very seriously and they don't like change that much as a community. Above all, they respect their elders and their rulers who are also very old; the Council of the Eldest.

Tejar's Communities
While Tejar isn't a country and does not contain anything besides the infamous and massive Tejar Jungle, it does host two famous cities. Port Aruku and Ilika. Port Aruku is ruled by five wealthy families that control successful merchant companies that are renowned for their quality goods and fair prices. Ilika is governed by three Dukes and Duchesses and is famous for their favor with the Goddess of the Sea, Calaseid. Because of that favor, the sea routes leading to Ilika are always safe and trade is always assured to go well.

Lacrienta
A realm ruled by a Medusa named Qazali. It has natural barriers called the Barrier Mountains which are a great defence against possible invaders. Access to Lacrienta can be reached by ship, by perilous and deadly hiking and from the Fortress City of Ninveh Kilonn, where the Half-Medusa guards check everyone who enters the domain of their mother and queen. Many people from other countries are afraid of Lacrienta and its Medusa Queen, labelling it as monstrous and chaotic but in fact it's one of the most tolerant and lawful places in Rythalion.

Claimed Lands
These lands have always been an object of claim, either by a power hungry monarch or a competent and overzealous warlord. There has always been someone who claimed right to rule these lands and there was always someone that antagonized that ruler. They have the longest history in Rythalion of being conquered by one power only to be overthrown by another in a matter of a couple of years most of the time and in rare cases months; it has the longest streaks of rulers in the continent. Right now the Claimed Lands are ruled by a cryptic and mysterious warlord who people call  Masked King  and has been the land’s ruler for 10 years now; one of the best records.

Free Realms
The so-called Free Realms are not beholden to a single monarch or state, rather they contain many city-states each led by a titled official; that official either being a King or Queen, Viscount or Viscountess, Grand Duke or Grand Duchess etc. It is said that the highest mountain on Rythalion is on the Free Realms and there are many legends that surround it and various other landmarks in this land of diverse populations with different traditions and customs.

Yohssalu
In the landmass congregation called Yohssalu people lead their lives in arid deserts and next to humid jungles. Their cities are built in the ruins and remains of the ancient Yuan-ti empire which is now lost to the ages. People there are divided politically between the Royalists and the Merchlings, two opposing political factions vying for control of Yohssalu.